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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>CraftWorld AI Video Camera Tutorials</title><link>https://craftworld.app/en/blog</link><description>Learn dolly, zoom, orbit and tracking moves for AI video. Practice with editable 3D templates and explore clay previs, troubleshooting, product examples and tool comparisons.</description><language>en</language><atom:link href="https://craftworld.app/en/feed.xml" rel="self" type="application/rss+xml"/><item><title>Dolly vs Zoom in AI Video: Compare Editable 3D Camera Previews</title><link>https://craftworld.app/en/blog/ai-dolly-vs-zoom</link><guid isPermaLink="true">https://craftworld.app/en/blog/ai-dolly-vs-zoom</guid><description>Compare a dolly and a zoom in the same scene, inspect camera position and field of view, and open free editable 3D templates.</description><pubDate>Wed, 30 Sep 2026 00:00:00 GMT</pubDate></item><item><title>AI Video Tracking Shot Tutorial: Move the Camera with the Subject</title><link>https://craftworld.app/en/blog/ai-tracking-shot</link><guid isPermaLink="true">https://craftworld.app/en/blog/ai-tracking-shot</guid><description>Use an editable six-second 3D tracking template to check relative camera motion, subject framing, and background movement before AI generation.</description><pubDate>Wed, 30 Sep 2026 00:00:00 GMT</pubDate></item><item><title>AI Product Video Camera Moves: Orbits, Push-ins, and Reveals</title><link>https://craftworld.app/en/blog/ai-product-video-camera</link><guid isPermaLink="true">https://craftworld.app/en/blog/ai-product-video-camera</guid><description>Plan product camera moves with the foldable phone previs and AI output example. Use editable 3D templates to check orbits, push-ins, occlusion and timing.</description><pubDate>Wed, 30 Sep 2026 00:00:00 GMT</pubDate></item><item><title>AI Video Camera Not Following the Reference? Troubleshoot Paths and Cuts</title><link>https://craftworld.app/en/blog/ai-camera-troubleshooting</link><guid isPermaLink="true">https://craftworld.app/en/blog/ai-camera-troubleshooting</guid><description>Compare framing, paths, occlusion, and cut timing against 3D previs, then keep a one-variable-at-a-time record of generation differences.</description><pubDate>Wed, 30 Sep 2026 00:00:00 GMT</pubDate></item><item><title>LibTV vs CraftWorld: Choosing 3D Director And Clay Video Workflow</title><link>https://craftworld.app/en/blog/craftworld-vs-libtv</link><guid isPermaLink="true">https://craftworld.app/en/blog/craftworld-vs-libtv</guid><description>Choose between workflows described by LibTV and CraftWorld using concrete camera tasks, editable previs, and current generation settings.</description><pubDate>Wed, 30 Sep 2026 00:00:00 GMT</pubDate></item><item><title>Higgsfield vs CraftWorld: Choosing Camera Settings And Motion References</title><link>https://craftworld.app/en/blog/craftworld-vs-higgsfield</link><guid isPermaLink="true">https://craftworld.app/en/blog/craftworld-vs-higgsfield</guid><description>Choose between workflows described by Higgsfield and CraftWorld using concrete camera tasks, editable previs, and current generation settings.</description><pubDate>Wed, 30 Sep 2026 00:00:00 GMT</pubDate></item><item><title>LTX Studio vs CraftWorld: Choosing Storyboard Production And Editable 3D Previs</title><link>https://craftworld.app/en/blog/craftworld-vs-ltx-studio</link><guid isPermaLink="true">https://craftworld.app/en/blog/craftworld-vs-ltx-studio</guid><description>Choose between workflows described by LTX Studio and CraftWorld using concrete camera tasks, editable previs, and current generation settings.</description><pubDate>Wed, 30 Sep 2026 00:00:00 GMT</pubDate></item><item><title>How to Choose AI Video Camera Tools: 3D Workspaces, Storyboards, and Prompts</title><link>https://craftworld.app/en/blog/ai-video-camera-control-tools</link><guid isPermaLink="true">https://craftworld.app/en/blog/ai-video-camera-control-tools</guid><description>Compare workflows described by LibTV, LTX Studio, Higgsfield, Runway, and Storyboarder.ai, then decide when editable 3D camera previs in CraftWorld fits your shot.</description><pubDate>Wed, 30 Sep 2026 00:00:00 GMT</pubDate></item><item><title>3D Director Workspace vs Text-to-Video: Editing Camera Moves</title><link>https://craftworld.app/en/blog/scene-director-vs-text-to-video</link><guid isPermaLink="true">https://craftworld.app/en/blog/scene-director-vs-text-to-video</guid><description>When the camera ends a little too close, it helps to have a scene you can edit instead of generating the whole clip again.</description><pubDate>Fri, 18 Sep 2026 00:00:00 GMT</pubDate></item><item><title>What Is Clay Previs? Planning Camera Moves for AI Video</title><link>https://craftworld.app/en/blog/clay-previs</link><guid isPermaLink="true">https://craftworld.app/en/blog/clay-previs</guid><description>Clay is plain on purpose. The columns, the subject, and the camera path become easier to inspect.</description><pubDate>Fri, 18 Sep 2026 00:00:00 GMT</pubDate></item><item><title>AI Video Camera Timing: Moves, Cuts, and Holds</title><link>https://craftworld.app/en/blog/camera-is-the-cut</link><guid isPermaLink="true">https://craftworld.app/en/blog/camera-is-the-cut</guid><description>A good path can still feel rushed. A longer hold may do more for the shot than another movement.</description><pubDate>Sat, 19 Sep 2026 00:00:00 GMT</pubDate></item><item><title>AI Video Costs: Free Previs and Two Credit Balances</title><link>https://craftworld.app/en/blog/credits-and-the-take</link><guid isPermaLink="true">https://craftworld.app/en/blog/credits-and-the-take</guid><description>Manual editing, preview playback, and export are free. Here is how the two credit balances work and which price to check before generating.</description><pubDate>Sun, 20 Sep 2026 00:00:00 GMT</pubDate></item><item><title>Seedance 2.5 Camera References: Plan the Shot in 3D</title><link>https://craftworld.app/en/blog/seedance-2-5-clay-camera</link><guid isPermaLink="true">https://craftworld.app/en/blog/seedance-2-5-clay-camera</guid><description>Put the push-in, orbit, and cut into a reference video. Use the visual direction for the materials and light.</description><pubDate>Tue, 29 Sep 2026 00:00:00 GMT</pubDate></item><item><title>Seedance 2.5 vs MiniMax H3: An AI Video Camera Case Study</title><link>https://craftworld.app/en/blog/seedance-2-5-vs-minimax-h3</link><guid isPermaLink="true">https://craftworld.app/en/blog/seedance-2-5-vs-minimax-h3</guid><description>We asked both models to push in from outside, then cut into the pavilion. H3 stayed outside; Seedance continued into the orbit.</description><pubDate>Tue, 29 Sep 2026 00:00:00 GMT</pubDate></item><item><title>AI Video Orbit Tutorial: Plan a 90° Camera Move in 3D</title><link>https://craftworld.app/en/blog/ai-orbit-shot</link><guid isPermaLink="true">https://craftworld.app/en/blog/ai-orbit-shot</guid><description>The pavilion orbit covers about a quarter turn. Its start, ending, and foreground make that short move visible.</description><pubDate>Tue, 29 Sep 2026 00:00:00 GMT</pubDate></item></channel></rss>
