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Fencing Salle

Two conductive pistes, an independent target trainer and equipment lockers define a long timber-floored fencing salle.

3D animation12 s / 16:9

Play the 3D scene and scrub through its motion and camera moves. Open the example to edit its objects, animation and shots.

Shots

Establish0–4 s · Dolly.
Observe the action4–8 s · Orbit.
Resolve8–12 s · Follow.
Editable objects
137
Characters
2
Duration
12 s
Aspect
16:9
Scene description
Two conductive pistes, an independent target trainer and equipment lockers define a long timber-floored fencing salle. An articulated target slowly pivots while a coach walks beside the piste; no actor is falsely posed as gripping a weapon.
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Shots & visual references

Lock the composition, develop the look

clean silver-and-sage athletic documentary

These frames come from the current standard previs. Parts colors identify stand-ins; scene color helps inspect staging and action. Use the full preview for video generation and the frames to check composition.

Fencing Salle · 0s · Establish
01 / 0–4sEstablish0–4 s · Dolly.
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Fencing Salle · 4s · Observe the action
02 / 4–8sObserve the action4–8 s · Orbit.
Download ↓Parts frame ↓
Fencing Salle · 8s · Resolve
03 / 8–12sResolve8–12 s · Follow.
Download ↓Parts frame ↓

The image below is rendered from this 3D scene and follows the selected shot. People use standard geometric stand-ins; you can add a separate character appearance reference.

Fencing Salle · Shot 1 scene-color reference
Shot 1 scene-color referenceThe same scene, camera and instant
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Appearance notes · Full preview

Download the selected scene-color first frame as a visual reference. Use the complete preview for video generation; add art or character references in the render panel and bind them to the relevant stand-ins.

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